At large: The champ of chomp.
Villain: Chompy Mage
Bounty: 1000 gold
As the last of the Doom Raiders to be reviewed, I honestly wish that Chompy Mage was better. He's not bad by any means, but he's not great either. His staff strike and giant chompy form have two things in common: they both do a ton of damage and they can take out multiple enemies at once. The giant chompy form is more powerful, but the staff strike is a quicker attack; regardless, both moves are fantastic. Where my critiques lie, however, is with his chompy summon. Unlike Chompy, he can only summon two at a time and they are incredibly weak. However, even though his chompy summon ability is useless, I think that this version of Chompy Mage is still worthy of a 4/5.
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